TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) had its target price lifted by equities researchers at BMO Capital Markets to $120.00 in a note issued to investors on Tuesday, The Fly reports. The brokerage presently has a “market perform” rating on the stock. BMO Capital Markets’ target price suggests a potential upside of 1.64% from the company’s current price.
Several other research firms also recently commented on TTWO. Barclays reaffirmed a “buy” rating and issued a $142.00 price objective on shares of TAKE-TWO INTERACTIVE SOFTWARE in a research note on Tuesday, October 22nd. Oppenheimer raised their price objective on TAKE-TWO INTERACTIVE SOFTWARE from $135.00 to $145.00 in a research note on Wednesday, September 11th. Credit Suisse Group raised their price objective on TAKE-TWO INTERACTIVE SOFTWARE from $128.00 to $129.00 and gave the stock a “neutral” rating in a research note on Friday. Benchmark raised their price objective on TAKE-TWO INTERACTIVE SOFTWARE from $140.00 to $145.00 and gave the stock a “buy” rating in a research note on Monday, September 9th. Finally, MKM Partners raised their price objective on TAKE-TWO INTERACTIVE SOFTWARE from $136.00 to $142.00 and gave the stock a “buy” rating in a research note on Tuesday, August 6th. One equities research analyst has rated the stock with a sell rating, four have assigned a hold rating and nineteen have assigned a buy rating to the company’s stock. The stock presently has a consensus rating of “Buy” and an average price target of $132.74.
Shares of NASDAQ TTWO traded down $1.59 during trading on Tuesday, hitting $118.06. The company had a trading volume of 20,228 shares, compared to its average volume of 1,333,812. The stock has a 50 day simple moving average of $122.11 and a 200 day simple moving average of $117.70. The company has a debt-to-equity ratio of 0.05, a quick ratio of 1.46 and a current ratio of 1.48. TAKE-TWO INTERACTIVE SOFTWARE has a 12 month low of $84.41 and a 12 month high of $135.70. The firm has a market capitalization of $13.24 billion, a P/E ratio of 30.38, a price-to-earnings-growth ratio of 4.35 and a beta of 0.72.
In other TAKE-TWO INTERACTIVE SOFTWARE news, insider Daniel P. Emerson sold 4,500 shares of TAKE-TWO INTERACTIVE SOFTWARE stock in a transaction on Friday, August 16th. The stock was sold at an average price of $126.77, for a total transaction of $570,465.00. The sale was disclosed in a document filed with the Securities & Exchange Commission, which can be accessed through the SEC website. Insiders own 1.20% of the company’s stock.
A number of hedge funds and other institutional investors have recently modified their holdings of the business. Cornerstone Advisors Inc. increased its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 121.0% in the 2nd quarter. Cornerstone Advisors Inc. now owns 221 shares of the company’s stock valued at $25,000 after acquiring an additional 121 shares during the period. North Star Investment Management Corp. purchased a new position in shares of TAKE-TWO INTERACTIVE SOFTWARE in the 3rd quarter valued at $25,000. Squar Milner Financial Services LLC increased its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 475.7% in the 3rd quarter. Squar Milner Financial Services LLC now owns 213 shares of the company’s stock valued at $26,000 after acquiring an additional 176 shares during the period. Steward Partners Investment Advisory LLC purchased a new position in shares of TAKE-TWO INTERACTIVE SOFTWARE in the 2nd quarter valued at $28,000. Finally, Phocas Financial Corp. purchased a new position in shares of TAKE-TWO INTERACTIVE SOFTWARE in the 2nd quarter valued at $28,000. 93.15% of the stock is owned by institutional investors and hedge funds.
TAKE-TWO INTERACTIVE SOFTWARE Company Profile
Take-Two Interactive Software, Inc develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets.
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